BalMaethor UI
(Update 27 July, 2011) A resurrection has begun. I am currently testing the stability of the original addon with just the update to version numbers. Over the next couple of weeks I'll be researching the new upgrades to the games interface and implementing those features.
This is a customized user interface that I started developing for my guild. It brought a minimalistic type approach to the hotbars while retaining some of the original artwork that FunCom has provided.
Features
Below is a summary of the features included with the BalMaethor UI.
Bottom Bar:
- Stripped the default artwork from the bar.
- Reduced the size of icons.
- Moved the Player and Target status bars.
- Added 3 buttons to the default bar.
- Added an extra hotbar, ALT - <number> for your button.
Floating Bar:
- Reduced the size of icons.
New Guardian UI:
- Added 2 button bar for Consumables.
- Added 2 button bar for Stances.
- Added 3 button bar for Maneuvers.
- Added 3 button bar for Strategems.
- Added 3 button bar for Tactics.
Installation Instructions
Unzip contents into the following AoC directory:
%Your AoC Directory%\cd_image\Gui
An example would be:
C:\Program Files\Funcom\Age of Conan\cd_image\Gui
If you are using a previous Customized UI, it is recommended that you back up that mod. This may have a chance of overwriting or not being compatible your current customizations.
If you are prompted to Overwrite your current Customized directory, do so.
Version Schema
The BalMaethor UI will include the following verision schema:
Game Version:BM Version using standard software versioning. An example of this will look something like this:
49064:1.1.1
Current Version
BalMaethor UI 49995:1.2.0
- Includes 3 folders:
- High - For users at resolutions equal to greater than 1280x1024
- Low - For users at resolutions equal to or less than 1280x1024
- Guardian - For Guardian Specific UI (works with other classes as well)
- 3 comments
- 3 comments
Facts
- Date created
- May 23, 2008
- Category
- Last update
- Jun 28, 2008
- Development stage
- Inactive
- Language
- enUS
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- BalMaethor UI
- Downloads
- 1,334
- Recent files
- R: BalMaethor UI for r49064 Jun 28, 2008
- R: BalMaethor UI BM_UI HIGH v48416.1.1.0 for r49064 May 28, 2008
- R: BalMaethor UI BM_UI LOW v48416.1.1.0 for r49064 May 28, 2008
- R: BM_UI HIGH v49054.1.1.0 for r49064 May 25, 2008
- R: BM_UI LOW v49054.1.1.0 for r49064 May 25, 2008
- Reply
- #3
bstowers May 25, 2008 at 16:08 UTC - 0 likesIs there a way to map keys to the second (top) hot bar? I saw this in your notes:
But I'm not sure I understand it. It sounds like I should be able to use Alt+#, but if so, it doesn't work for me. Alt just toggles the bottom bar to a new bar the way it always did.
Hope I missing something obvious here.
Edit:
Ah, I see, that bar is basically a copy of the bar that comes up when you press Alt.
Any way to stop that Alt key from toggling the bottom bar? Doesn't hurt anything, but it's so distracting.
- Reply
- #2
Zyuu May 24, 2008 at 12:37 UTC - 0 likesNice work, I like it.
You're welcome to stay in IRC: #curseforge @ irc.freenode.net for constant updates and discussion. We're always happy to help, too.
Also, we have a great Knowledge Base with all the information you need. Check it out in the top menu :)
- Reply
- #1
NeT May 23, 2008 at 11:07 UTC - 0 likesHey Harcos, your project will be on Curse very soon. Thanks for uploading!