MirageUI for Age of Conan

Mirage UI for Age of Conan v1.7

Change log

Version 1.7, 7/17/2008


  • Updated all UI files to current official version (7/17/2008)
  • Numerous tweaks, updates and fixes to implement the recent official changes to the user interface into the Mirage UI.

Known caveats

If you have any problems not listed below it is highly recommended that do a clean installation of the Mirage UI as indicated in the Installation section, if this does not resolve your issue or if you have more specific questions on how to further customize the Mirage UI package please let us know in the forums at http://ledmirage.net/


  • If you don't see health, stamina and mana bars and are missing the all of the images for the buttosn (invisible button backgrounds) then most likely you didn't extract all the graphics from the zip file into the correct location - All TGA files go in the ..\cd_image\Gui\Default\gfx\MirageUI\ folder path. Don't worry about them overwriting any base game files as they go in their own custom "MirageUI" folder.
  • There are no extra buttons (Q, V & E) on all the variations except the 4-Bar version, this is by design since you can map hotkeys for any of the 34 additional buttons - including Q V and E, and when you hit level 40 the two extra attacks are on your abilities panel where you can drag them to any button you wish (with the keybindings of your choice).
  • The player and target frames display both positive and negative effects, this is by design to circumvent a current game bug that tags many of the player stances as negative effects (debuffs). As of yet I have not been able to create a new separate buff frame to split negative and positive but I am still looking for a better solution. If you *REALLY* need to filter out positive or negative effects there are plenty of posts explaining how to do it on my forums at http://ledmirage.net
  • Duplicate shortcut overlays (keybindings text) for ability icons on the floating shortcut bars and the new mirage ui bars are a known glitch that does not cause any problems. You can use all the buttons on the additional floating bars with the only limitation being that there are no keybindings for them (as they are used to bind the new custom Mirage UI shortcut bars)
  • The "LEAVE" button from the guild panel was removed by design, if you need to leave your guild use the text command "/guild leave".
  • As of the July 17th patch Funcom made the text display of hotkey shortcuts use a longer format (instead of "C" not it's "CTRL" and instead of "S" it's "SHIFT") which prevents the user from seeing the complete keybinding text on the buttons, this is an issue that only funcom can resolve as we do not have access to modifty that part of the user interface.

Facts

Uploaded on
17 Jul 2008
Game version
  • r49064
Filename
AoC_Conan_MirageUI_v1.7.zip
Size
589.4 KiB
MD5
02768f1fa92a0f631f68a6e4f8a865cf
Type
Release
Status
Semi-normal

Authors