NashUI

Change Logs

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:::OLDER CHANGE LOGS:::
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\ Version 1.0.7 CHANGE LOG
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- Removed the 'friendly' buffs from the player frame. These have been moved to the top of the screen next to the 'Social Buttons'. (Not in the middle of the screen.)
+ The Target frame displays both friendly and hostile buffs/debuffs.
+ The limit before the Buffs/Debuffs change to the smaller icons and starts a new row has been changed to 10.
+ Another Attempt to fix the 'Black Bar' issue.
+ Fixed the Mini-Map (Again).
+ The FEATS windows are now visible at level 1. (No longer have to wait until level 10)
+ Other minor adjustments.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\ Version 1.0.6 CHANGE LOG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. Another Attempt at fixing the 'Black Bar' issue that Some people seem to be experiencing.
2. Removed the BUFF list that is at the TOP-MIDDLE of the screen and added it to the Player frame. (This includes both the hostile and friendly buffs, you are warned)
3. Increased the size of the font that is on the Health/Stamina/Mana status bars.
4. Changed some of the channel colors.
5. Removed the "LEAVE" button from the Guild Management window.
6. Other Tweaks/Fixes:
+ I had accidentally broken some mini-map buttons. Now Fixed.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\ Version 1.0.5 CHANGE LOG
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1. Attempt to fix the 'BLACK BAR' that is appear on some peoples systems.
2. Moved the 'slide-out' windows down slightly.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\ Version 1.0.4 CHANGE LOG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. Removed some of the GUI art.
This Includes:
1. The frame around the social buttons in the top left corner.
2. The TABS at the top of the screen are now only visible on MOUSE-OVER.
3. Removed some of the border art around the slide-out windows (ie: Inventory, feats, etc...)
Also slightly changed the graphic around the mini-map (Just made the top edge of it go away )
2. Now in the 4-Bar version- All 4 bars can be keybound.
3. Now in the 6-Bar version- 5 of the 6 bars can be keybound.
4. Fixed: Both Versions- all 6 buttons in the middle will be present even if your not level 40. (I tested this by making new toons(Characters, blah blah). It does work as expected)
5. Cleaned up the code a little. (Organization is Key ^_^)
6. The extended hot bars are still functional. Adding any buttons to these will not place them on your main bars. :D

~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\ Version 1.0.3 CHANGE LOG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Changes:
1. Reworked the ActionBars again. Resized images and compiled a total of 4 different versions of the UI.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\ Version 1.0.2 CHANGE LOG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Changes:
1. Reworked the ActionBars.
~~~ The 6 buttons in the middle (Directional attack keys) now bind to the Left Action Buttons 1-6.
~~~ Removed any ActionBars that may of been linked to the extended action bars.
2. Restored the TABS at the top of the screen. (To fix an issue with some screens and the TABS being hidden until mouseover).

NOTES* Only the 4-Bars version has been updated at the moment. I'll add the 6-Bar version within a few hours (I need my rest :P)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\ Version 1.0.1 CHANGE LOG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~Initial Changes:
1. Removed the bar across the top of the screen.
2. Removed the HELP/HINT button. (You can still access it using the /help command.)
3. Reduced the size of the scalable extra bars
4. Reduced the size of the Personal buffs Icons.
5. The TABS are still there but are only visible on mouseover. (Hidden when not active.)
6. Minor adjustments to various UI elements.
7. The On-Screen display text has been reduced and the background removed.
8. Changed the art for the action bars from the "Woodiwood MOD".
9. Changed some of the targetframe art linking from the "Woodiwood MOD". (Only the boss/group/raid creatures have different frames now.)

Facts

Date created
11 Jul 2008