Since most of the people that are not used to buttonmashing games fight their Interface rather than their enemy i coded a tool that supports fighting and some other features to ease keyloads while fighting.
The tool does NOT sniff in the packets or violate the EULA as it stands now.
Also it will not give you superhuman abilitys but reliefs you with watching the combat buttons and pressing them as they light up i.e. advancing combos or mashing random attacks.
Basicly it work like this:
The tool "watches" the screen by evaluating Colors at given Positions and reacting with sending keystrokes.
If a combo is startet the next button in the chain lights up in a different color, that is what the tool recognizes. If you press a single button it will press the according button in the UI.
Basicly you start it prior to AoC and it will run a systemtray icon.
-=Setup=-
-Prerequisits-
Start AoC in WINDOWED MODE, Shadowmate will only work in windowed mode.
- A prerequisite is that you turn Hover Infos OFF !!*
All of those would screw up the color recognition.
The Attack buttons need to be bound to 1-5 on the Keypad as follows
Keypad1 (upper left) - Keypad2 (up) - Keypad3 (upper right) - Keypad4 (lower left) - Keypad5 (lower right)
-=Continue Setup=-
Start game then hit Ctrl+Alt+Numpad9 for starting individual setup of your keys.
Tooltips will then tell you what to do and in which order.
This part is VITAL for any function because its the moment where the tool safes its "awareness" to a config file. So if you do not do it properly it will not work.
After setup is done your basic controls are W,A,S,D and the buttons 2 and 3.
These buttons cannot be used in key bindings in AoC anymore.
2 will spam random strikes (white hits) while you keep it pressed and 3 will randomly pick one of the combos in the places 5-0 on your combo bar.
If a combo starts, 2 or 3 will advance it step by step as you press it or just execute it if you hold 2 or 3 down.
The tool does not interfere with the Client or modifies anything in the stream. Also it does not change memory places but sends keystrokes via Keyboard buffer.
Facts
- Date created
- Dec 22, 2008
- Category
- Last update
- Aug 19, 2011
- Development stage
- Inactive
- Language
- enUS
- License
- Public Domain
- Curse link
- Shadowmate
- Downloads
- 3,210
- Recent files
- R: Shadowmate 2.0 for 2.7 Aug 19, 2011
- R: Shadowmate 1.1.9 for 2.05.3 Jul 25, 2010